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 Post subject: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Sat Mar 13, 2010 11:11 am 

Joined: Sat Mar 13, 2010 10:21 am
Posts: 4
Raid Specs:

Note: I do not use glyph of life tap, i have 280 spirit on gear even raid buffed its simply not worth it.

Affliction: http://www.wowhead.com/?talent#IbxbbuMAoiAoIktZE00V:nIc
(Quick Decay, Haunt, Curse of Agony).


i have enough hit from gear to be at 14% hit in raid, 3 points in fel concentration is for reducing spell pushback which affects affliction quite a bit especially with ambient damage and during souldrain phase, a good example is sindragosa.

Demonology: http://www.wowhead.com/?talent#IZ0GchkA ... oE00VM:noN

2 points in DT are better served in Destructive reach, for Hardmodes survivability + raid buff + the ability to be at max range will keep you and the raid buff alive longer. The longer I live the more rdps and pdps gain the raid gets.

Destruction (my one true love) : http://www.wowhead.com/?talent#IZcr0hoh ... VsAfct:zq0

I only take point one point in backlash, i dont mind loosing 2% crit for extra survivability (Soul link) and extra range and threat reduction again read my comment about hardmodes above. I choose glyph of immolate over Imp because the zone buff does not apply to pets, immolate and conflagrate hitting harder are more desirable.

Depending on the fight one point is floater, it could either be in soul link or shadowfury (Saurfang Adds).

Armory link

http://www.wowarmory.com/character-shee ... Urgganzish

1a. If your spec is different than armory, link your spec.

Saurfang spec'd right now as mentioned above.

1b. Explain why you geared this way.(something more than this dropped so I put it on or this gives me the most dps)

Gear choices are based on my own scale factors, currently im geared for alliance hit, horde simply have to replace a ring with the heroic ring off marrowgar.

I believe my gear is decent and perfectly optimized for raiding.

1c. What is your secondary spec and its relative gear level?

Read Raid specs.

1d. How much gold do you have available?

40k gold on two characters.

2. Post a WMO/WWS (yes - even healers and tanks. We will not accept an app without one)

http://www.worldoflogs.com/reports/rt-7gquocy8w7eebwl0/

3. Post a picture of your raiding UI.

http://img28.imageshack.us/img28/2463/w ... 101421.jpg

Raiding UI doesnt change much you simply get the addition of DBM and left Party panel changes to raid panel, its part of OUF_VIV and OUF_Smooth, check out ARP UI mine is a variation.

Mods are DBM, OMEN, Recount, buttontimers are shown in the link (im hardwired for buttom timers theyre just better to me), OMNICC and satrina buff frames.


3a. Include your 5 most used keybinds/clique settings.

http://common.ziffdavisinternet.com/uti ... 399,00.jpg

My second true love...Wolfking Warrior Gamepad the left handers paradise. All spells are marked on the top level , starting with immolate , conflagrate...the rotation. Target is bound to tab ofcourse, its just soo comfortable to use.

I click hearthstone and potions and seeds.


4. Sons of Hodir rep/Inscription Level (don't leave this blank). If you are not exalted (or a scribe) your app is unlikely to be accepted.

Exalted with every northrend faction except the sunreavers and the Undead one.

5. What were your previous guilds and why did you leave?

Killorder:

I practically was one of the founding members, i pretty much dedicated my entire desire to KO for the past 3 years of raiding starting in BC SSC all the way to 7/12 ICC HM content, reasons for leaving are simple i cannot sustain 7 days of raiding, 5 days normal 2 days 10 man for 4 hrs a day every day, it tires me out it effects my mental state its too much work after being at work all day.

I work for Microsoft and support all of Windows Live as a Availability Engineer i cannot keep up the above schedule without destroying my health.

I am married have a 2 yr old i can only take so much time to wow without being entirely selfish to the needs of my family hence my quest to find a guild that raids less and accomplishes the same, plus you guys are PST which is perfect im in the bayarea.

Void:

I transferred to void after being horde my entire life, being a gnome just pisses me off i want to punt myself if that helps, reasons for transferring were because void is predominantly a microsoft guild and raids the same as you guys, reasons im not fitting in is because of the discord in the guild among members there is no cohesion.

They are not true borg hence not part of the collective....O_o


5a. Raiding experience in

Started leveling in original hit 70 in BC.

BC
Everything imaginable 50 times over.


Wrath
Every normal and hardmode upto 7/12HM ICC


5b. Do you have a 310 mount? If not, why?

2 of them rusted and ironbound, I dont like to talk about naxx immortal brings back many repressed memories of hatred and pain and suffering and possibly murderous tendencies.

6. We raid Tues-Thurs, 7:30-11:30 PM PST. Monday's added in on heavy progression, and Thursday removed on farm. What times will you make? Have problems with?

That is perfectly fine with me one of the reasons I app'd. In my 3 years with KO I have missed perhaps 3 weeks of raiding, both my sisters decided to get married at the same Oo

7. Why do you deserve a raid spot?(Something more than "I r deepz" is good)

I am a smart raider, I understand the needs from my class and the needs of the raid , i will be there 100% of the time i will wipe with you cry with your losses , laugh with your gains you will have 100% of my attention and my ability at your disposal, plus I r deepz and good Deepz too.

Also did i mention im an IT god? J/k, in all seriousness im an experienced raider always prepared always ready with input on how things can be accomplished more efficiently. My moto is always come prepared for the boss so its a garuntee i will read / watch videos plus i will try my 100% not to repeat a fuck up over and over again.

I have always put raid above me.


8. What do you spend the most time doing outside of WoW?

Windows Live , Wife, 2yr old tasmanian devil , MMOChampion, netflix on 360 ftw, and i am a voracious cook.

I dont get drunk not because I hate alcohol , but because im incapable of getting a buzz people have tried and failed....long story if i get accepted ill regale you all with tales of teh Urg.


9. Pick a question from another guild's application that you like or one that you wish we'd asked and answer it here. Put a real question - nothing like "Why are you so awesome?"

Hmm im actually a pretty humble guy despite my obvious pride points i leave for you to decide how awesome i am or can be, besides eating the humble pie makes learning from mistakes that much easier dont you think?

I dont mind getting yelled at if i fuck up it will only fuel my desire not to fuck up, i also have an accent, call it dirka part arab part paki and raised in britian can do weird things to a man.


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Sat Mar 13, 2010 12:53 pm 
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Joined: Thu Sep 24, 2009 5:27 pm
Posts: 175
Do you think taking an extra day or two off will make you less burnt out?

We generally raid 3x a week 25man + 1-2x a week for 10 though the 10mans are more optional.

There is always a fear of giving someone a spot who comes in burnt out, and decides that it will be better to simply take time off than to continue raiding...after we have wasted our resources on them.


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Sat Mar 13, 2010 3:29 pm 

Joined: Sat Mar 13, 2010 10:21 am
Posts: 4
Im burnt out on 7 days of raiding not 3 days, thats perfectly acceptable actually one of the reasons im looking for a new guild. The number of days count not the raiding itself as mentioned in my app.

The extra two days allows me time with my family which is probably the biggest concern also gives me time to other things.


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Sun Mar 14, 2010 5:27 pm 
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Posts: 98
Your app looks mostly good to me. The overall gear level is where it should be and I'm not seeing any red flags in terms of attitude.

However:

The gem in your weapon should be a runed cardinal ruby. Everything else gem and enchant wise is, as you say, perfect.

Demonology relies on corruption for molten core so it seems to me that while the destro range is nice, destructive reach won't keep you farther from the boss for a lot of the fight. This doesn't seem like a very good trade to me.

Your affliction spec I understand the best. No points in imp lifetap as your spirit terrible, put points in fel conc instead. Speaking of which, how is it that your spirit is so low?

A lot of your spec choices come down to needing more survivability for hard modes. Survivability is important, but so is dps. You have said that destruction is your favorite spec. But with destruction you drop dps talents to pick up survivability talents, while with affliction you don't need them nearly as much thanks to greater self healing. Why not simply go affliction or demo if you want survivability?

Please explain more in depth why your destruction spec varies from the cookie cutter spec, and why you don't max out demonic embrace with destruction if you're concerned about survivability?

_________________
"They see only the obvious. They see the sun go down, but they don't see it rise."
http://www.alessonislearned.com/index.php?comic=6


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Sun Mar 14, 2010 11:26 pm 
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What do you see as an ideal schedule (include 10 and 25s) of raiding for you as?


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Wed Mar 24, 2010 2:30 pm 

Joined: Sat Mar 13, 2010 10:21 am
Posts: 4
following up on the PM, definitely interested still.

To answer Rahman's question:

1) 12 spldmg 10 haste in weapon because i abhor my haste below 800.

2) I stopped rolling on spirit peices because it was a force fed stat in the first place, with the advent of cataclysm and changes etc to lifetap spirit is fast turning into a useless comodity for us locks.

3) Patch 3.3.3 removed the need to have 2 points in IMP/DT, those will probably be put in destructive reach, with me moving slightly closer to pop corruption/ COD and moving back.

3) My current spec with Shadowfury was for saurfang hardmode, spec changes based upon need, Destructive reach gives me that extra time to burn down the add without getting gobsmacked in one hit.

usually its http://www.wowhead.com/?talent#IZcr0hohZVbGVrzuVsAfct

4) To answer your question about specs your point is excellent, but unhappy dps is mediocre dps, I just am tuned to destruction i can play affliction / demo equally well though just a matter of choice, my secondary spec is affliction i usually switch depending on what makes the fight easier.

5) Cookie cutter specs are great but they dont always go for useful talents, for example loosing 2% crit is approx 102 dps loss (86x1.19 [my own scale factors from SIMC]). 20% damage routed to pet will allow me to live longer and dish out more DPS. I can burst out 11k and live 70% of the fight or i can dish out 10.9k and live 100% of the fight =).

Again the above varies on the requirements of the raid.


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Thu Mar 25, 2010 11:51 am 
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lordobsidian wrote:
following up on the PM, definitely interested still.

To answer Rahman's question:

1) 12 spldmg 10 haste in weapon because i abhor my haste below 800.

I've only played Aff on my lock - is 800 a magic number for destro? Or just a happy feeling?

Quote:
4) To answer your question about specs your point is excellent, but unhappy dps is mediocre dps, I just am tuned to destruction i can play affliction / demo equally well though just a matter of choice, my secondary spec is affliction i usually switch depending on what makes the fight easier.

True. Which is why our locks rotate the job. When its your turn to play demo will you be able to play it well?

Quote:
5) Cookie cutter specs are great but they dont always go for useful talents, for example loosing 2% crit is approx 102 dps loss (86x1.19 [my own scale factors from SIMC]). 20% damage routed to pet will allow me to live longer and dish out more DPS. I can burst out 11k and live 70% of the fight or i can dish out 10.9k and live 100% of the fight =).

While living is always better than dead, isn't there a third option between your extremes? Instead of taking 20% less damage, can't you stand in 20% less fires? (yes - I realize for some fights like Sindragosa the damage is less avoidable. But on fights like princes or rotface it is).


I looked through the WOL briefly for you. Need more time to really review it. However I had some trouble finding parses of you (I know you had reasons for a short break). Can you link some specific fights where you felt you played really well? Both in terms of damage done and taken?


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Thu Mar 25, 2010 12:35 pm 

Joined: Sat Mar 13, 2010 10:21 am
Posts: 4
1) 800 is the maxdps point for Haste scaling with Destro after which it flatlines and picks back up at 930+, individual numbers differ by +20 or 30 but you can clearly see it if you graph with Simcraft.

Destro breaks after 1156 haste, has diminishing returns.


2) No problems playing any Spec if you want me demo for a week let me know ill be demo.

3) Usually when attempting hardmodes soullink will help with encounters such as the ones you pointed out example sindragosa, it reduces healing pressure on healers makes the fight smoother, plus your damage is healing your pet its the perfect damage sink.

I usually use destro for quick switch fights and when learning the encounters for a boss like sindragosa affliction is pure win, same for Festergut hardmode .

As i mentioned above i switch specs based on the encounter difficulty.

4) http://www.worldoflogs.com/reports/rt-v ... 200&e=1355

http://www.worldoflogs.com/reports/rt-v ... 785&e=2008

http://www.worldoflogs.com/reports/rt-7 ... 294&e=1532

http://www.worldoflogs.com/reports/rt-v ... 514&e=7003

Kind of hard to walk through and tell you what i did to survive on Rotface obviously i didnt stand in the pool as you can see 5k damage taken (dont stand in fire), i did take some damage from the oozez but thats hard to avoid if you get infection and are running to the tank.

Sindragosa parse is another example where i have a good damage divide between frost tombs and very little to no damage taken from stupidity, though i did loose my pet which is terrible on my part shouldve recalled pet when she flew away.


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 Post subject: Re: Urgganzish - Warlock (Destro/Affliction/Demonology)
PostPosted: Sun Mar 28, 2010 10:11 pm 
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Accepted for trial. Please transfer over.


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